Known Issue
OhMeGa_Trait_Engine v1.1 » Devlog
Hey, I just identified an error with the code. The traits modified with this plugin will
- Not remain modified after the game is restarted
- Be modified across all savefiles in the same session
You can get around this issue by setting up common events in the meantime. I am searching for a solution.
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OhMeGa_Trait_Engine v1.1
Plugin for RPGMaker MZ allowing granting/removing traits to actors anytime, anywhere
More posts
- OhMeGa Trait Engine v1.1Oct 13, 2021
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