OhMeGa Sound Engine v1.2
OhMeGa_Sound_Engine v1.2 » Devlog
A major fix to the 1.1 engine I released 2 weeks ago. Upon changing the headset from a garbage one to a non garbage one I noticed some issues soooo...
- Flipped the Pan calculations so that events from the left are heard in left earpiece and right in right earpiece, instead of the opposite (oops)
- Made it impossible for Sound Effects and Music Effects to be heard beyond maximum range set
All events created or updated to v1.1 will have these issues fixed automatically and there is no need to manually adjust them for this update.
Files
OhMeGa Sound Engine v1.2.zip 93 MB
Oct 07, 2021
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OhMeGa_Sound_Engine v1.2
Plugin for RPGMaker MZ allowing simple proximity based sounds
More posts
- OhMeGa Sound Engine v1.1Sep 26, 2021
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